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Augmented and Virtual Reality in K-12 Education:
Current Status and Aspirations

Speak Up 2016 Research Findings from Project Tomorrow

Infographic

Infographic Text:

What types of digital learning activities are CA middle school students doing on a regular basis*?

Speak Up 2016 asked about the current use of augmented reality (AR) and virtual reality (VR) in classrooms around the country, and about how students, parents and educators are thinking of these learning tools for the future.

  • 5 percent of teachers say they are using AR or VR in their classroom. This was the same no matter the size or type of school district and years of teacher experience.
  • Higher percentages of high school computer science/technology (11 percent) and science teachers (9 percent) are using AR or VR.
  • 9 percent of students in grades 6-8 and 8 percent of students in grades 9-12 say they have experienced AR or VR in a classroom setting.

Who envisions AR and VR in their “ultimate school?”

Would like to see in their ultimate school % of Students in Grades 6-8 % of Students in Grades 9-12 % of Parents % of School Principals % of Teachers % of District Administrators % School Librarians
Augmented reality apps 33% 26% 12% 12% 13% 20% (25% of administrators in small districts) 18%
Virtual reality experiences and hardware 47% 33% 17% 29% 23% 36% (43% of administrators in small districts) 31%

Teachers cite three key elements to better integrate digital content, tools & resources into instruction:

  • Classroom set of devices (56 percent)
  • Consistent technical support for classroom usage (49 percent)
  • Professional development on effective instructional practices with that digital content (48 percent)

Growth of AR/VR professional development requests and plans:

  • 13 percent of teachers say they would like PD on how to use AR or VR in the classroom
  • 20 percent of district administrators AR/VR PD is a priority this year

Source: Speak Up Research Project for Digital Learning, 2016 Findings - the results of the authentic, unfiltered views of 514,351 K-12 students, parents, teachers, administrators, and members of the community from around the world collected from October 2016 to January 2017. Speak Up is an annual research initiative of Project Tomorrow. Learn more about Speak Up and other research findings from Project Tomorrow at tomorrow.org.

Speak Up is generously underwritten this year by the following innovative companies

Apex Learning Blackboard Brain Pop Dreambox Qualcomm Wireless Reach Rosetta Stone Scholastic